Inside

Inside is an indie platform-puzzle game. It was released in 2016 for Xbox One, PlayStation 4, Nintendo Switch, and PC. The inside development team behind it is Playdead (also known for Limbo), who also handled its publishing. Upon release, Inside was highly praised by both audiences and critics, mainly for its outstanding artistic style.

STORY

The player takes on the role of a child fleeing from men who seem to be part of an authoritarian regime. During his escape, the unnamed protagonist will pass through desolate factories, labs, and cities inside. The game is set in a dystopian future, with a deliberately vague narrative that leaves much open to personal interpretation.

THOUGHTS

Inside is a title with a significant impact, especially in terms of atmosphere and visual/artistic design. The gameplay is simple, focusing primarily on environmental puzzles that are never trivial, featuring brilliant ideas. The enigmatic plot is a strong point, encouraging players to interpret the events and surroundings. inside The game boasts a well-balanced progression in terms of difficulty and narrative, with surprising final stages that feature a pleasantly disorienting shift in pace and a cryptic epilogue, leaving players with many questions.

CONCLUSION

It’s tough to imagine anyone who wouldn’t enjoy Inside. The game is an artistic masterpiece, near perfect in its simplicity. Playdead’s title delivers an experience that captivates and stimulates throughout its entire length, inching dangerously close to achieving the status of a masterpiece despite its highly auteur approach. Unforgettable, deep, and brilliant.

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